Why do you like drawings?
73000 years, it is the age of the oldest drawing in the world. The writing as for it, appeared
only 5500 years ago. This would mean that for more than 67000 years the human being
communicated, expressed himself, transmitted his thoughts, his fears and his hopes and left
a trace of his passage on earth through the oldest means of transmission, which is the
A drawing that has been able to cross ages and times to reach us almost intact in its form as in its emotion. The stories conveyed by primitive figures have often been scenes of everyday life, such as scenes of hunts or gatherings or even mere traces of human presence at a particular place and time, I am in particular thinking
of the footprints of hands, printed in negative on the walls of caves and which today are present in the collective imagination as a sign of our presence on the Earth.
It should not be surprising then that young children start drawing before they even start talking or walking. Drawings that are certainly basic at their debut but which tend to evolve with the time to better stick to the evolution of the child. Let’s face it It’s drawing is in our history and, dare we say it, in our genes. Indeed, drawing has allowed since the beginning of time human beings to communicate, to express their needs, fears and dreams. It was our first universal language and I am convinced that it is still
so. Thus, drawing remained anchored in our collective subconscious as a favorite and almost innate means of expression.
We draw in order to convey sensations, emotions, our joys as our sorrows, sometimes a simple feeling of well-being, which can be conveyed by a color or a smile, a memory of a stolen moment.
We draw to dream and make others dream by imagining extraordinary worlds. Thus, the
artist will put down on paper the craziest ideas, the most eccentric forms. Perhaps, when
you read these words, did you think of Salvador Dali's paintings “soft watches” or of Picasso
with his disjointed portraits of women.
Drawings that push us to think and to take the time to contemplate things.
Today, the virtual worlds of video games is so present in our life , that it has to be, at the
same time extraordinary in order to attract more players but also stick as much as possible
to a certain reality. The artists who prepare the drawing boards and imagine these worlds in
the smallest details must be fair and faithful to a certain reality, while taking the player to the
most esoteric worlds. The work "Frog Island" represents a beautiful balance between the
imaginary through the representation of a lost culture that honors gods with frog heads, and
the real life by the presence of human character.les, et le réel par la présence de personnage humain.
Video games, cartoons and comics all start from the same basic support: drawing. By
evolving towards animation or interactivity, they allow us to tell stories with few words, to
transport us and immerse ourselves in worlds, to meet heroes and monsters without
knowing how to read or write. I think of my 5-year-old son who can’t read yet but who, every
morning, can’t take his breakfast without a comic to flip through, it's a sacred ritual for him.
I am convinced that drawing is a universal language that gathers beyond the barriers
of languages, cultures, and experiences. No need to speak a given language to be sensitive
to an emotion, or an event. Drawing the face of a person or a landscape is enough to convey
an atmosphere or a story, which can be free of interpretation. Each of us can, according to
the same medium, see different things, and depending on the experience of each, the culture
of each, the drawing can be subject to multiple interpretations.
Which are all the more rewarding when we share these different approaches when
we try to see through the lens of the Other.
And you why do you like drawings?